3 kinds of random

Top row/ L-Sliders with values is set to span two octaves gradually and quantized by P-Readout. Quantization is used as note filter/selector with L-Source though P-Range acting as mask for scale defined by L-Scales.

Middle row/ 3 different types of random access:

  • First T-Track is receiving triggers through its RND input. Values within active range (8 first positions – set by Steps and First knob) are accessed completely randomly (repeating of the same value is possible).

  • Second T-Track is receiving triggers through its CLK input. Every time the first position is accessed (loop), trigger is sent to P-Shuffle causing order of Link values within P-Shuffle range (set by Start and Step knobs) to be randomly reordered. Repetition of the same value might happen only at the end of the loop.

  • T-Platonic Cube is receiving triggers through its TOSS input – randomly deciding which path to take on the edges of the cube (left/right). Each vertex (8 in case of cube) corresponds to index position. Current position is sent to Wrap Offset block which allows for shifting the position in both directions and shifted position has note value assigned to it by T-Address block.

All 3 types of random access work with shared values received from blocks in the first row.

Bottom row/ First on the left is Sync Clock (clock source synchronised to host BPM) sending triggers to Sync Swing (set to delay by small amount every 2nd trigger received). Trig Router block is routing triggers, always to one of three random access branches and it’s corresponding gate channel (Sync Gate x4). Gates and note values (pitch) are combined and converted to MIDI note messages by MIDI Note Out x4 block. Last block – MIDI Note Out is sending out C-2 note, one for every 4 triggers (its GATE input is connected to Sync Clock x4 output).

Maschine project with macros set up is included in rack file downloadable below.

Miso Macura